Chertus Jheed
Level 7Abilities
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Chertus can choose to inflict lethal damage with his fists, and increases the size of his damage die with fist attacks to 1d6. If he does so, on a critical hit, the target struck must succeed at a DC 25 fortitude save or become Stunned 1 by the staggering blow.
Chertus makes a Strike. If he rolls a failure on this Strike, the attack doesn't count toward his multiple attack penalty.
Chertus makes a Strike with his fist and increases his reach by 5 feet for this Strike.
Chertus swings his fist in a pummeling arc, then makes a fist Strike and compares the attack roll result to the AC of up to two adjacent foes. He then rolls damage and applies it to each creature he hits. This counts as two attacks for his multiple attack penalty.
Chertus attempts to Disarm a creature. If he knocks a weapon out of the opponent's grasp, Chertus wields the weapon and attempts a Strike against the opponent with the weapon. This counts as two attacks for his multiple attack penalty.