Desiak

Level 8
Creature· aberrationUniqueMediumLegacy
AC 27
HP 135
Speed 25 ft.
Fort +16
Ref +18
Will +13
Perc +16
Size Medium
Unique
Resistances void 4
Languages common, hallit, necril
Senses low-light-vision
Skills acrobatics +18, athletics +16, stealth +14, intimidation +12
Recall Knowledge occultism or society DC 34

Attacks

Melee Bone Spur +20/+15/+10
Damage: 2d10+6 piercing + 1d10 void
Melee Claw +20/+16/+12(agile, unarmed)
Damage: 2d8+6 slashing
Ranged Bone Bolt +20/+15/+10 (range 30 ft.)
Damage: 1d10+6 piercing + 1d10 void

Abilities

Attack of Opportunitydefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Dual Assaultoffensive

Frequency once per round Effect Desiak makes either two claw Strikes or a bone spur Strike and a claw Strike. Both Strikes are against the same target and are made with his current multiple attack penalty. This counts as two attacks when calculating Desiak's multiple attack penalty.

Erupt Bone Spuroffensive

Desiak forces his bones to erupt from or retract back into his flesh. While his bones protrude from his flesh, he can use a bone spur Strike. On a critical hit with a bone spur, Desiak can drain his target's vital energy to restore a number of Hit Points equal to half the damage dealt.

Traits