Elite Combustive Zombie
Level 9Attacks
Abilities
A combustive zombie is permanently Slowed 1 and can't use reactions.
When a combustive zombie dies, its body explodes in a 30-foot area of fire and debris that deals (3d10+2)[bludgeoning,(3d10+2)[fire]|options:area-damage] to each creature in the area (DC 26 reflex save).
A combustive zombie burns with putrid inner fire. A creature hit by a combustive zombie's fist Strike must attempt a DC 27 fortitude save. On a failure, the creature is Blinded for 1 round, or for 1 minute on a critical failure.
Glowing with a dull amber light, these odious creatures spawn from a combination of necromancy and fire. These destructive creations sow chaos and demolish fortifications, making them the bane of besieged cities.
Necromancers most often create these mindless undead as obedient, expendable servitors. Left to its own devices, a zombie seeks only to consume the living, stopping only when its rotting body can no longer hold together.