Zombie Charger
Level -1Creature· evilMediumLegacy
AC
12
HP
16
Speed
30 ft.
Perception
+0
Fort
+6
Ref
+0
Will
+2
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 5, slashing 5
Senses darkvision
Skills athletics +5
Recall Knowledge DC 13 (religion)
Attacks
Melee Fist +7 (unarmed), Damage 1d6+3 bludgeoning
Melee Jaws +7 (unarmed), Damage 1d8+3 piercing
Abilities
Rotting Aura
10 feet. The zombie emits an aura of rot and disease that causes wounds to fester and turn sour.
Any living creature that starts its turn within 10 feet of the zombie and is not at full Hit Points takes 1d6 untyped damage as its wounds fester.
Void Healing
Grab◆