Falling Shelves

Level 1Hazard
HazardLargeRemaster
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
10
Recall Knowledge DC 15 (arcana)

Attacks

Melee Falling Debris +8, Damage 2d4 bludgeoning

Abilities

Topple Overinteraction

When a creature attempts to touch the shelves or take anything from them, they collapse, sending debris throughout the room. The trap makes one melee Strike against each creature in the room.

Disable A hero must succeed at a DC 18 athletics or DC 18 thievery check to prevent the shelves from collapsing.