Empowered Blood (1-2)
Level -1HazardHazardUniqueMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+0
Recall Knowledge DC 23 (arcana)
Disable DC 18 thievery (untrained) to scratch out enough runes to disrupt the magic or Dispel Magic (1st rank; counteract DC 15) to counteract the runes.
Glowing red Daemonic runes blaze when blood falls on them.