Hell Hound

Level 3
Creature· beastMediumRemaster
AC 17
HP 40
Speed 40 ft.
Fort +9
Ref +10
Will +7
Perc +9
Size Medium
Common
Immunities fire
Weaknesses cold 5
Languages diabolic
Senses darkvision, scent 60 ft. (imprecise)
Skills athletics +9, survival +9, acrobatics +8, stealth +8
Recall Knowledge nature or religion DC 18

Attacks

Melee Jaws +13/+8/+3(magical, unarmed, unholy)
Damage: 1d8+4 piercing + 1d6 fire

Abilities

Hellfire Breathoffensive(divine, fire, unholy)

The hell hound breathes flames that deal 4d6 fire damage to all creatures in a 15-foot cone (DC 19 reflex save). The hell hound can't use Hellfire Breath again for 1d4 rounds. If the hell hound would take fire damage or be targeted by a fire effect, their Hellfire Breath recharges.

Pack Attackoffensive

The hell hound's Strikes deal 1d4 extra damage to creatures within the reach of at least two of the hell hounds' allies.

Description

A hell hound's appearance dismisses any doubts as to their infernal origins—flesh the color of burning pitch, teeth as sharp as any fiend's pitchfork, and a shroud of ever-burning hellfire are all trademark features.


Hell hounds are fiendish, extraplanar canines hailing from the Pit that can hunt down quarry and breathe supernatural gouts of flame. They are temperamental and quick to exhibit aggressive behavior.