Hell Hound (BB)

Level 3
Creature· beastMediumRemaster
AC
17
HP
40
Speed
40 ft.
Perception
+9
Fort
+9
Ref
+10
Will
+7
Immunities fire
Weaknesses cold 5
Languages diabolic
Senses darkvision
Skills athletics +9, survival +9, acrobatics +8, stealth +8
Recall Knowledge DC 18 (nature, religion)

Attacks

Melee Jaws +13 (magical, unarmed, unholy), Damage 1d8+4 piercing plus 1d6 fire

Abilities

Hellfire Breath

The hell hound breathes flames that deal 4d6 fire damage to all creatures in a 15-foot cone. Each affected creature must attempt a DC 19 reflex save.

The hell hound can't use Hellfire Breath again for . If the hell hound would take fire damage or is the target of a fire effect, its Hellfire Breath recharges.

Pack Attack

The hell hound's jaws Strike deals 1d4 extra damage to creatures within reach of two of the hell hounds' allies.

Temperamental and quick to aggressive behavior, hell hounds are fiendish canines from a hellish plane. They're skilled hunters and can breathe gouts of flame from their maws. A hell hound's appearance leaves no doubts as to its infernal origins—flesh the color of burning pitch, teeth as sharp as any fiend's pitchfork, and a shroud of ever-burning hellfire are all trademark features. Though they can't speak, they understand Diabolic, the language of Hell.