Hidden Spiked Pit
Level 2HazardHazardMediumLegacy
AC 15
HP 30 (BT 15)
Speed 0 ft.
Fort +5
Ref +5
Will +0
Perc +0
Size Medium
Common
Stealth +11
Disable DC 18 thievery (trained) to remove the trapdoor
Immunities critical hits, precision
Recall Knowledge arcana DC 16
Abilities
Pitfall↺offensive
Trigger A creature walks onto the trapdoor --- Effect The triggering creature falls in and takes falling damage (10 bludgeoning damage) as well as 2d6 piercing damage from falling on to the knives. That creature can use the Grab an Edge reaction to avoid falling.
Description
A wooden trapdoor covers a pit that's 10 feet square and 20 feet deep. Knives are arrayed at the bottom of the trap, impaling anyone who falls on them.