Master Sergeant Morgroar (3-4)
Level 5Creature· evilUniqueMediumLegacy
AC 22
HP 85
Speed 25 ft.
Fort +15
Ref +12
Will +9
Perc +14
Size Medium
Unique
Languages common, goblin
Senses darkvision
Skills athletics +13, intimidation +13, stealth +13, acrobatics +10
Recall Knowledge society DC 30
Attacks
Ranged Composite Shortbow +15/+10/+5 (range 60 ft.)(brutal, deadly d10, propulsive, reload 0 ft.)
Damage: 1d6+9 piercing
Abilities
Formationdefensive
When Morgroar is adjacent to at least two other allies, he gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects.
General's Cryoffensive
When a hobgoblin general rolls initiative, as long as they can perceive at least one foe, they can yell a mighty battle cry. The hobgoblin general attempts an Intimidate check to Demoralize a single foe within 60 feet as a free action. If successful, any ally with the goblin trait can, as its first action on its first turn of the combat, Stride up to double its speed as a single action.
Polearm Critical Specializationoffensive
On a critical hit, the target of the critical hit is moved 5 feet in a direction of Morgroar's choice.