Spellscar Sky Marauder

Level 5
Creature· chaoticUncommonMediumLegacy
AC 22
HP 85
Speed 30 ft.
Fort +12
Ref +13
Will +10
Perc +12
Size Medium
Uncommon
chaoticevilhumanoidmutant
Immunities disease
Resistances acid 5
Spells
Arcane Innate Spells (DC 22, attack +14)
1st Sanctuary, True Strike; Cantrips Sigil
Languages common, sphinx
Senses darkvision
Speeds 30 ft., fly 40 ft.
Skills acrobatics +13, athletics +13, stealth +13, arcana +11, intimidation +10
Recall Knowledge society DC 22

Attacks

Melee Scimitar +15/+10/+5(forceful, magical, sweep)
Damage: 2d6+6 slashing
Melee Talon +15/+11/+7(agile, finesse, unarmed)
Damage: 2d4+6 slashing
Effect: mana fever

Abilities

Acidic Pustulesdefensive

The marauder's skin is covered with necrotic boils that burst when struck. Whenever a creature deals slashing or piercing damage to the marauder, each creature within 5 feet takes 2d6 acid damage (DC 22 reflex). On a critically failed save, a creature also takes 1d4 persistent acid damage.

Runic Resistancedefensive(arcane)

Trigger The marauder takes damage from a Strike or spell effect Effect The marauder's protective runic tattoos glow, granting them resistance 5 to one damage type dealt by the triggering attack. This resistance applies against the triggering effect and lasts for 1 minute or until the marauder uses this ability again, whichever comes first. If the triggering effect deals multiple damage types, the marauder chooses which type to resist. Effect: Runic Resistance

Mana Feveroffensive(disease)

A creature can't remove the fatigued condition while infected Saving Throw DC 22 fortitude Onset 1 day Stage 1 Fatigued and Stupefied 1 (1 day) Stage 2 fatigued and Stupefied 2 (1 day) Stage 3 fatigued and Stupefied 3 (1 day) Stage 4 gain immunity to mana fever and become a Mana Wastes mutant

Paired Strike◆◆offensive

Requirements The maftet is wielding two scimitars

The maftet makes two Strikes against the same target, one with each of their scimitars. The maftet combines the damage of any attacks that hit and applies resistances and weaknesses only once. This counts as one attack when calculating the maftet's multiple attack penalty.

Powerful Scimitarsoffensive(arcane)

Any non-magical scimitar becomes a +1 striking scimitar while a spellscar sky marauder wields it.

Raptor Dive◆◆◆offensive

Requirements The marauder is flying at least 10 feet above the target

The marauder Flies up to twice their fly Speed and makes a Paired Strike at the end of the movement. If both Strikes hit, the target is also knocked Prone.

Traits

Chaotic
Evil