Nashaxian The Angered
Level 5Attacks
Abilities
A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.
A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.
Trigger A creature Nashaxian can see steps on one of the 10-foot-by-10-foot patches of flame in the throne room hallway Effect The creature and any other creatures above that patch take (1d6+2) fire damage.
Saving Throw DC 23 fortitude Stage 1 carrier with no ill effect (1 day) Stage 2 Enfeebled 1 (1 day) Stage 3 Enfeebled 2 (1 day)
Nashaxian's glaive Strike also deals 1d6 bleed that resists attempts to heal it. The flat check to stop the bleeding starts at DC 20 flat. The DC is reduced to DC 15 flat only if the bleeding creature or an ally successfully assists with the recovery. The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature. Effect: Infernal Wound
Trigger Nashaxian's hits a creature with a glaive Strike. Effect Nashaxian moves the creature 5 feet in any direction. The destination square must be within reach of the Nashaxian's glaive. This movement doesn't trigger reactions.
Frequency once per round. Effect Nashaxian makes a beard Strike. This Strike ignores their multiple attack penalty and doesn't count toward that penalty.