Paravaax (5-6)

Level 7
Creature· beastMediumLegacy
AC
25
HP
80
Speed
25 ft.
Perception
+14
Fort
+18
Ref
+13
Will
+14
Resistances physical 10
Languages common, petran
Senses darkvision
Skills stealth +17, athletics +16, acrobatics +15
Other Speeds fly 40 ft.
Recall Knowledge DC 23 (nature)

Attacks

Melee Jaws +17 (unarmed), Damage 2d8+8 piercing
Melee Claw +17 (agile, unarmed), Damage 2d6+8 slashing

Abilities

Clawed Feet

Trigger Paravaax is Flying, and a creature moves into an adjacent square below it.


Effect Paravaax makes a claw Strike against the triggering creature.

Lodestone Aura

30 feet. Paravaax's body exudes a powerful, fluctuating magnetic field that makes any opponent wearing or primarily comprised of metal Clumsy 2 for as long as they are within the aura and for 1 round thereafter. In addition, attacks targeting Paravaax made with metal weapons, or weapons whose primary striking surface is metal such as most arrows and bolts, suffer a -2 status penalty. Creatures exposed to this aura for several weeks (such as the elementals comprising Paravaax's "court") eventuall

Lodestone Statue

Until the next time it acts, Paravaax appears to be a statue. It has an automatic result of 36 on Deception checks and DCs to pass as a statue.

While disguised in this manner, Paravaax can increase the radius of his lodestone aura by up to 100 miles or return the radius to normal as a free action.