Pelagiadaemon
Level 11Attacks
Abilities
(1d12+15) bludgeoning, DC 28 fortitude The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.
A flood of water bursts from the pelagiadaemon and retracts, pulling creatures closer. All creatures within a 30-foot emanation from the pelagiadaemon must succeed at a DC 30 reflex save or be knocked Prone and pulled up to 10 feet toward them (up to 20 feet on a critical failure).
Medium, (2d8+6) bludgeoning, Rupture 20 Due to their fluidity, a pelagiadaemon can use Swallow Whole to absorb a creature they have Grabbed or Restrained by their tentacle. The pelagiadaemon's stomach is a tumultuous space like a roiling ocean, and creatures take a –2 circumstance penalty to attack rolls while swallowed. The monster attempts to swallow a creature of the listed size or smaller that it has grabbed or restrained in its jaws or mouth. If a swallowed creature is of the maximum size listed, the monster can't use Swallow Whole again. If the creature is smaller than the maximum, the m
Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.
Description
Pelagiadaemons, also known as drowning daemons, embrace death through the suffering of others, feeding on the pain of those who pass on through drowning. From those who are smothered in the cold isolation of the ocean's depths to a weighted body stuck on the floor of a placid lake, or even something as mundane as a raging river sweeping a traveler away, pelagiadaemons thrive on them all. Their own methods imitate these deaths: slow, careful, methodical, and deadly. These daemons prefer to isolate victims, taking the things dear to them one by one until even light or warmth becomes a faint memory as they grasp just to keep air in their lungs.
From a distance, pelagiadaemons appear shadowed and indistinct, their pellucid bodies almost as amorphous as the watery depths they choose to inhabit. If you get close enough to their heavy and plodding body, the thousands of tiny red-and-black webbed arms that make up the surface of the pelagiadaemon come into focus, constantly folding and unfolding over each other as their muted and quiet voice enters your mind.
Despite their brutish presence, pelagiadaemons often willingly communicate with mortals, eschewing the short-term gains of one mortal's death if they can arrange through bargaining, temptation, or coercion the ongoing deaths of others. Such mortals drive dozens of new victims to a watery grave in an effort to maintain their own power, life, or loved ones. Once their mortal collaborator no longer suits their purposes, the pelagiadaemon emerges from the dark to drag them down into the oceanic depths.