Ravenous Crypt

Level 14
Creature· constructUncommonHugeRemaster
AC 36
HP 200
Speed 35 ft.
Fort +28
Ref +24
Will +21
Perc +23
Size Huge
Uncommon
Senses darkvision
Skills athletics +30
Recall Knowledge arcana DC 34

Attacks

Melee Doors +28/+23/+18(magical)
Damage: 3d12+14 bludgeoning
Effect: improved grab
Melee Leg +28/+24/+20(agile, magical)
Damage: 2d6 persistent bleed + 3d4+14 piercing

Abilities

Construct Armor (Hardness 15)defensive

The ravenous crypt reduces any damage it takes by an amount equal to its Hardness. Once it's reduced to less than 100 Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing its Hardness and reducing the crypt's Armor Class to 32.

Reduced to Rubbledefensive

When the ravenous crypt is reduced to 0 Hit Points, its space becomes an area of difficult terrain, and any creatures swallowed by the crypt fall Prone in a space of their choice within the area.

Sap Strengthoffensive

A creature that takes void damage from the ravenous crypt's Swallow Whole ability must attempt a DC 34 fortitude save. Critical Success The creature is unaffected. Success The creature is Enfeebled 1 for 1 round. Failure The creature is Enfeebled 2 for 1 minute. Critical Failure The creature is Enfeebled 3 for 1 minute.

Spacious Stomachoffensive

A ravenous crypt has a 10-foot-space inside of it. A creature swallowed by the ravenous crypt isn't Grabbed or slowed, and the creature doesn't need to hold its breath. It can attack the ravenous crypt normally. Because it isn't grabbed, it can't Escape the crypt, but it can break free by dealing bludgeoning damage to the crypt equal to the crypt's Rupture value or by Forcing Open the crypt's doors with a successful DC 34 athletics check.

Swallow Wholeoffensive(attack)

Large, 5d8 void plus sap strength, Rupture 20 The monster attempts to swallow a creature of the listed size or smaller that it has grabbed or restrained in its jaws or mouth. If a swallowed creature is of the maximum size listed, the monster can't use Swallow Whole again. If the creature is smaller than the maximum, the monster can usually swallow more creatures; the GM determines the maximum. The monster attempts an athletics check opposed by the grabbed creature's Reflex DC. If it succeeds, it swallows the creature. The monster's mouth or jaws no longer grab a creature it has swallowed, so the monster is free to use them to Strike or Grab once again. The monster can't attack creatures it has swallowed. A swallowed creature is Grabbed, is Slowed 1, and has to hold its breath or start suffocating. The swallowed creature takes the listed amount of damage when first swallowed and at the end of each of its turns while it's swallowed. If the victim Escapes this ability's grabbed condition, it exits through the monster's mouth. This frees any other creature grabbed in the monster's mouth or jaws. A swallowed creature can attack the monster that has swallowed it, but only with unarmed attacks or with weapons of light Bulk or less. The swallowing creature is Off-Guard against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the swallowed creature cuts itself free. A creature that gets free by either Escaping or cutting itself free can immediately breathe and exits the swallowing monster's space. Effect: Engulf and Swallow Whole If the monster dies, a swallowed creature can be freed by creatures adjacent to the corpse if they spend a combined total of 3 actions cutting the monster open with a weapon or unarmed attack that deals piercing or slashing damage.

Thrash◆◆offensive

Each adjacent creature and each creature swallowed by the ravenous crypt takes 5d10 bludgeoning damage (DC 34 reflex save). Swallowed creatures take a –2 circumstance penalty to this save. On a critical failure, a creature is also knocked Prone.

Improved Graboffensive

Trigger The monster's last action was a successful Strike that lists Improved Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with as a free action. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Improved Grab as an action and choose one creature it's grabbing or restraining with an appendage that has Improved Grab to automatically extend that condition to the end of the monster's next turn.

Description

When tomb robbers loot the dead, sometimes the resting places of those victims animate to avenge them. This happens most frequently when the entombed person was a particularly greedy, gluttonous, or vindictive individual in life. Other ravenous crypts arise spontaneously in places where energy from the Void flows freely into other planes.

Boneyard Guardians

Ravenous crypts are occasionally encountered in the Boneyard, roaming that vast necropolis like packs of hungry dogs, although they quickly come to heel while in Pharasma's presence. This behavior has led some scholars to posit that the constructs are created at the behest—or at least with the blessing—of the Lady of Graves. Magrim, the demigod of the dwarven afterlife, is also believed to have some connection to ravenous crypts, as suggested by the fact the pediments of many crypts are carved with the scowling visages of dwarven elders.