Reborn Sun Hunter
Level 11Attacks
Abilities
When the sun hunter is destroyed, they explode in a blast of flame that deals 6d6 fire damage in a 10-foot emanation (DC 27 reflex save). Creatures that critically fail their saves are marked with Walkena's religious symbol on a visible area of their body, which remains for 1 day. This mark allows Walkena to treat the creature as if he knew the creature's identity but not having met them for the purposes of Scrying, lowering the spell's DC by 2. The sun hunter's gear and treasure are unaffected by the explosion and left in a pile where they die.
Trigger The sun hunter is targeted with a melee or ranged attack by an attacker they can see Effect The sun hunter gains a +2 circumstance bonus to AC against the triggering attack.
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
The sun hunter's Strikes deal an additional 2d6 precision damage to Off-Guard creatures.
The sun hunter reads a creature they can see within 30 feet to notice openings. The sun hunter attempts a Perception check against that creature's Deception DC or Will DC, whichever is higher. The target is then temporarily immune for 1 minute. Critical Success The sun hunter reads the target like a book. The target is Off-Guard against the sun hunter's attacks until the end of the sun hunter's next turn. Success The sun hunter notices a brief opening. The target is off-guard against the sun hunter's attacks until the end of the sun hunter's turn. Failure The target is unaffected. Critical Failure The sun hunter's intense focus opens them up to other attacks. The target is unaffected, and the sun hunter is off-guard until the start of their next turn.