Retriever

Level 10
Creature· constructRareHugeRemaster
AC 30
HP 176
Speed 50 ft.
Fort +19
Ref +22
Will +14
Perc +19
Size Huge
Rare
Languages chthonian
Speeds 50 ft., climb 50 ft.
Skills athletics +22
Recall Knowledge arcana DC 32

Attacks

Melee Jaws +21/+16/+11(unarmed)
Damage: 2d6+10 piercing
Melee Claw +21/+16/+11(unarmed)
Damage: 2d6+10 piercing
Effect: grab
Ranged Eye Ray +23/+18/+13 (range 60 ft.)
Effect: eye ray

Abilities

Eye Ray◆◆offensive

The retriever makes a ranged eye ray Strike against an enemy within 60 feet. On a hit, the retriever chooses one of the four options listed below. The retriever cannot use the same effect in consecutive rounds. Once the retriever has used all four options, the eye ray Strike can't be used for 1d4 rounds. • Cold The enemy takes (2d12+13) cold damage • Electricity The enemy takes (2d12+13) electricity damage • Fire The enemy takes (2d12+13) fire damage • Petrification The enemy is targeted by a 6th-rank Petrify using the retriever's innate spell DC (DC 26 fortitude).

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Traits