Sewer Ooze (BB)
Level 1Abilities
A sewer ooze can sense nearby motion through vibration and air movement, allowing it to fight as well as if it could see. However, a sewer ooze can't see, so effects that depend on vision or seeing don't work on it.
The sewer ooze unleashes a wave of filth, covering all creatures within 20-foot emanation of itself. Each creature in the area must succeed at a DC 17 reflex save or take 1d4 acid damage and a –10-foot penalty to its Speeds for 1 minute (on a critical failure, the creature also falls over and gains the Prone condition). A creature can Interact to clean someone off. This decreases the Speed penalty to -5 feet after 1 action, or to no penalty after 2 actions. After using Filth Wave, the ooze can't use it again for 1 minute. Effect: Filth Wave
Description
These amorphous masses of sewage and detritus make their way through filthy culverts beneath cities. Some grow to enormous sizes and have insatiable appetites.