Skeletal Hulk

Level 7
Creature· mindlessHugeRemaster
AC 25
HP 105 (void healing)
Speed 30 ft.
Fort +15
Ref +15
Will +13
Perc +16
Size Huge
Common
Immunities death effects, disease, paralyzed, poison, unconscious, bleed
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Senses darkvision
Skills athletics +20, intimidation +15
Recall Knowledge religion DC 23

Attacks

Melee Claw +18/+14/+10(agile, reach 10 ft., unarmed)
Damage: 2d6+11 slashing

Abilities

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Broad Swipe◆◆offensive

The giant makes two Strikes with its claw against two adjacent foes, both of whom are within its reach. Both attacks count toward the giant's multiple attack penalty, but the penalty doesn't increase until after both attacks..

Massive Rush◆◆offensive

The hulk Strides and makes a claw Strike with a +4 circumstance bonus to damage. If the strike hits, the hulk automatically pushes the target 10 feet.

Description

Huge giants and other enormous creatures make powerful skeletons.


Animated skeletons are among the most common types of undead.