Skeleton Guard

Level -1
Creature· mindlessMediumRemaster
AC 16
Speed 25 ft.
Fort +2
Ref +8
Will +2
Perc +2
Size Medium
Common
Immunities death effects, disease, paralyzed, poison, unconscious, bleed
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Senses darkvision
Skills acrobatics +6, athletics +3
Recall Knowledge religion DC 13

Attacks

Melee Scimitar +6/+1/-4(forceful, sweep)
Damage: 1d6+2 slashing
Melee Claw +6/+2/-2(agile, finesse, unarmed)
Damage: 1d4+2 slashing
Ranged Shortbow +6/+1/-4 (range 60 ft.)(deadly d10, reload 0 ft.)
Damage: 1d6 piercing

Abilities

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Description

The most common skeletal minions are mere guardians.


Animated skeletons are among the most common types of undead.