Wolf Skeleton

Level 0
Creature· mindlessMediumRemaster
AC 16
HP 12 (void healing)
Speed 35 ft.
Fort +3
Ref +8
Will +6
Perc +8
Size Medium
Common
Immunities death effects, disease, paralyzed, poison, unconscious, bleed
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Senses darkvision
Skills acrobatics +6, stealth +6, athletics +5
Recall Knowledge religion DC 14

Attacks

Melee Jaws +8/+3/-2(unarmed)
Damage: 1d4+2 piercing
Effect: knockdown

Abilities

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Surge of Speed◆◆offensive

The wolf skeleton Strides three times, but it's Off-Guard until the start of its next turn.

Knockdownoffensive

Requirements The monster's last action was a successful Strike that lists Knockdown in its damage entry Effect The monster attempts to Trip the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty.

Description

Without the burden of flesh, skeletal wolves charge across the battlefield with terrifying speed.


Among the ranks of the dead, none are so numerous, nor so varied, as the skeleton. While most are almost entirely made from bone, some maintain a few scraps of flesh to aid them in movement, such as wing membranes.