Sparking Cybernetic Zombie
Level 4Creature· mindlessRareMediumRemaster
Weaknesses electricity 7, slashing 7
Senses darkvision
Skills athletics +9
Recall Knowledge religion DC 24
Attacks
Abilities
Cyberneticsdefensive
The cybernetics of a cybernetic zombie can be disabled for 1 hour with a successful Disable device check. A zombie's cybernetics are disabled for 1 hour if it takes any electricity damage. A cybernetic zombie with disabled cybernetics is Slowed 1 and can't use reactions (including self-destruct).
Self Destruct↺defensive
A cybernetic zombie must use this reaction unless its cybernetics are disabled Trigger The cybernetic zombie is reduced to 0 Hit Points Effect The zombie's damaged cybernetics explode, dealing (3d8+2) electricity damage in a 10-foot emanation (DC 19 reflex save). This ability destroys any technological items on the zombie.