Tadrun (3-4)

Level 4
Creature· evilUniqueMediumLegacy
AC 21
HP 63
Speed 25 ft.
Fort +13
Ref +11
Will +8
Perc +12
Size Medium
Unique
Languages common, goblin
Senses darkvision
Skills athletics +12, acrobatics +11, stealth +11
Recall Knowledge society DC 29

Attacks

Melee Greataxe +12/+7/+2(sweep)
Damage: 1d12+8 slashing
Melee Spiked Gauntlet +12/+8/+4(agile, free-hand)
Damage: 1d4+8 piercing

Abilities

Attack of Opportunitydefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Formationdefensive

When he's adjacent to at least two other allies, Tadrun gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects.

Hunt Preyoffensive(concentrate)

Tadrun designates a single creature he can see and hear, or one he's Tracking, as his prey. Tadrun gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey. The first time Tadrun hits his designated prey in a round, he deals an additional 1d8 precision damage. These effects last until Tadrun uses Hunt Prey again.

Traits