Tardigrade Swarm

Level 12
Creature· amphibiousLargeRemaster
AC 28
HP 140
Speed 25 ft.
Fort +26
Ref +21
Will +19
Perc +21
Size Large
Common
Immunities precision, swarm mind
Resistances all 5 (except area damage)
Senses tremorsense 30 ft. (imprecise)
Speeds 25 ft., climb 25 ft.
Skills survival +21, athletics +19
Recall Knowledge nature DC 30

Abilities

Eyespotsinteraction

A tardigrade swarm can't see anything beyond 30 feet.

Tun Marblesdefensive

As the tardigrade swarm is damaged, the bodies of those that enter a tun state make the ground treacherous. When the tardigrade swarm drops below 70 Hit Points, the space they occupy is considered difficult terrain.

Styletsoffensive

Each enemy in the swarm's space takes 4d8 piercing damage (DC 32 reflex save). Creatures that fail their save become Drained 1 or increase their drained condition by one, to a maximum of Drained 4.

Description

Tardigrades grow no larger than the width of a hair, but when their riverside environments are exposed to heightened levels of magic, these eight-legged omnivores can grow to tremendous sizes.