Tough Ghostknife Infiltrator
Level 5Creature· humanoidRareMediumLegacy
AC 22
HP 75
Speed 25 ft.
Fort +9
Ref +14
Will +11
Perc +10
Size Medium
Rare
Languages common, vishkanyan
Senses low-light-vision
Skills deception +14, stealth +14, acrobatics +12, diplomacy +12, thievery +12, athletics +10, society +10
Recall Knowledge society DC 25
Attacks
Abilities
+2 to Fortitude Saves vs. Poisondefensive
Envenom◆offensive
Frequency once per day Effect Using either saliva or blood, the infiltrator applies vishkanyan venom to one weapon they're holding. To use their blood, they must be injured, or they can deal themselves 1 slashing damage as part of the action.
Flexibleoffensive
The infiltrator is adept at dealing with tight situations. They have a +1 circumstance bonus to checks to Escape.
Proficient Poisoneroffensive
The infiltrator doesn't lose the poison on a weapon due to a critically failed Strike.
Sneak Attackoffensive
The infiltrator deals 2d6 extra precision damage to Off-Guard creatures.