Toxic Snapjaw (3-4)

Level 1
Creature· constructRareSmallLegacy
AC 16
HP 24
Speed 30 ft.
Fort +7
Ref +10
Will +4
Perc +7
Size Small
Rare
Senses darkvision
Skills stealth +7, athletics +6
Recall Knowledge arcana DC 20

Attacks

Melee Jaws +9/+4/-1(unarmed)
Damage: 1d6+2 piercing
Effect: grab

Abilities

Pesticideoffensive(poison)

Saving Throw DC 17 fortitude Maximum Duration 6 rounds Stage 1 1d4 poison damage (1 round) Stage 2 1d6 poison damage and Enfeebled 1 (1 round) Stage 3 2d4 poison damage and enfeebled 1 (1 round)

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.