Vizier Dragon (Ancient, Spellcaster)

Level 20
Creature· dragonUncommonGargantuanRemaster
AC 44
HP 450
Speed 60 ft.
Fort +35
Ref +33
Will +39
Perc +36
Size Gargantuan
Uncommon
Immunities paralyzed, sleep, stupefied
Languages common, draconic, dwarven, elven, fey, gnomish, jotun
Senses darkvision, scent 80 ft. (imprecise)
Speeds 60 ft., fly 200 ft., swim 60 ft.
Skills deception +38, diplomacy +38, medicine +36, religion +36, athletics +35, society +35, arcana +31, acrobatics +29
Recall Knowledge arcana DC 42

Attacks

Melee Claw +38/+34/+30(agile, magical, reach 15 ft.)
Damage: 4d6+17 slashing
Melee Jaws +38/+33/+28(fire, magical, reach 20 ft.)
Damage: 4d8+17 piercing + 4d6 fire
Melee Tail +36/+31/+26(magical, reach 25 ft.)
Damage: 4d10+17 bludgeoning
Melee Horns +36/+32/+28(agile, magical, reach 20 ft.)
Damage: 3d12+17 piercing

Abilities

+1 Status to All Saves vs. Magicdefensive
Dragontonguedefensive

When a dragon speaks, the universe listens. The dragon is immune to Silence and abilities that would prevent them from speaking if the source's level is lower than the dragon's or its rank is lower than half the dragon's level rounded up.

Frightful Presencedefensive(aura, emotion, fear, mental)

90 feet. DC 39 will A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is Frightened 1. Failure The creature is Frightened 2. Critical Failure The creature is Frightened 4.

Word of Wisdomdefensive(auditory, fortune, linguistic, occult)

Trigger An ally within 60 feet fails a saving throw Effect The ally improves its result by one degree of success, turning a failure into a success or a critical failure into a normal failure. The dragon can't use this ability again for 1d4 rounds.

Dragonspeech◆◆offensive

Frequency once per 10 minutes Effect The ancient dragon uses Word of Advice, Word of Caution, and Word of Heroism, though any given ally can only be the target of a single Word.

Powerful Utterance◆◆offensive

The dragon expresses their power in one of two ways. The dragon can't use Powerful Utterance again for 1d4 rounds. • Ardent Proclamation (occult, fire) The dragon breathes a blast of flame in a 50-foot cone that deals 21d6 fire damage (DC 42 reflex save). • Chastising Word (mental, occult) The dragon chides the targets strictly enough to leave the mind reeling. Each creature within a 50-foot cone must succeed at a DC 42 will save or become Stupefied 3 for 1 minute (or Stupefied 4 on a critical failure).

Word of Adviceoffensive(auditory, linguistic, mental, occult)

Frequency once per round Effect The dragon is a skilled mentor, and commands its students like a general. An ally within 60 feet of the dragon can Stride once and Strike once, in any order. If it hits, the Strike deals an additional 4d6 fire damage. Effect: Word of Advice

Word of Cautionoffensive(auditory, linguistic, mental, occult)

Frequency once per round Effect Wise people listen when a vizier dragon speaks. An ally within 60 feet of the dragon gains immunity to the vizier dragon's Powerful Utterance and resistance 20 to all other damage for 1 round. Effect: Word of Caution

Word of Heroismoffensive(auditory, linguistic, mental, occult)

Frequency once per round Effect Ancient dragons are the teachers of heroes. An ally within 60 feet of the dragon gains a +2 status bonus to attack rolls, Perception checks, saving throws, and skill checks for 1 minute. Effect: Word of Heroism

Description

There's a feeling every teacher knows. It's when one has taken a young mind and educated, trained, and molded them to one's specifications before setting them loose and watching the pupil act on one's teachings. It's a feeling of creation, control, and wonder, the knowledge that one has created this great and glorious thing—and if one has done the job exceptionally well, then the student will outshine the master. This is immortality and power, and this is what vizier dragons chase.

Vizier dragons are primarily concerned with the education and cultivation of people. People fascinate vizier dragons in all their riotous, contradictory complexity. Why do some people excel, and others falter and fail? Why does one person become a saint and the next a tyrant? Why do some become legends in their own time, while others labor in ignominy?