Young Linnorm

Level 7
Creature· chaoticUncommonLargeLegacy
AC 25
HP 115 (regeneration 5 (deactivated by cold iron))
Speed 30 ft.
Fort +18
Ref +15
Will +12
Perc +15
Size Large
Uncommon
chaoticdragonevil
Immunities curse, paralyzed, sleep
Weaknesses cold iron 5
Languages aklo, draconic, fey
Senses darkvision, low-light-vision, scent 60 ft. (imprecise)
Speeds 30 ft., fly 60 ft., swim 45 ft.
Skills athletics +17, acrobatics +15
Recall Knowledge arcana DC 25

Attacks

Melee Jaws +18/+13/+8(magical, reach 10 ft., unarmed)
Damage: 2d10+9 piercing
Effect: young linnorm venom
Melee Claw +18/+14/+10(agile, magical, reach 10 ft., unarmed)
Damage: 2d8+9 slashing
Melee Tail +18/+14/+10(agile, magical, reach 15 ft.)
Damage: 2d8+9 bludgeoning
Effect: improved grab

Abilities

+1 Status to All Saves vs. Magicdefensive
Regeneration 5 (Deactivated by Cold Iron)defensive

This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.

Attack of Opportunity (Tail Only)defensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Constrictoffensive

(2d8+4) bludgeoning damage, DC 25 fortitude save The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.

Young Linnorm Venomoffensive(poison)

Saving Throw DC 25 fortitude Maximum Duration 10 rounds Stage 1 4d6 poison damage and Drained 1

Improved Graboffensive

Trigger The monster's last action was a successful Strike that lists Improved Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with as a free action. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Improved Grab as an action and choose one creature it's grabbing or restraining with an appendage that has Improved Grab to automatically extend that condition to the end of the monster's next turn.

Description

Female linnorms lay eggs in the wilderness, where linnorms are known to hunt. A linnorm egg remains viable for many years, protected by a tough, leathery skin easily mistaken for stone. When a male linnorm eventually stumbles across the egg, he fertilizes it and takes it to a secure and remote location, leaving it alone to eventually hatch. Newborn linnorms remain hidden in their nests for several months as they mature, growing large enough to hunt on their own and setting out into the world. These linnorms are roughly the equivalent of older teenagers when compared to other species. Younger linnorms, while still primal creatures with a strong tie to the First World, haven't yet manifested most of their magical powers. They still can't breathe deadly fire or lightning or see invisible creatures, and, most importantly, they can be slain without prompting the linnorm's legendary death curse. They do, however, have voracious appetites, consuming any living thing to fuel their rapid growth. A linnorm is most vulnerable during this time; scouts who find tracks of a young linnorm quickly muster a hunting party of stalwart and experienced warriors to track the creature down and kill it quickly-before they draw the attention of the linnorm's father.

Traits

Chaotic
Evil