Abyssal Fungi

Level 2
Creature· chaoticSmallLegacy
AC
18
HP
45
Speed
25 ft.
Perception
+6
Fort
+8
Ref
+9
Will
+6
Weaknesses cold-iron 5, holy 5
Languages chthonian
Senses darkvision
Skills athletics +8, stealth +8, nature +6
Other Speeds climb 20 ft.
Recall Knowledge DC 16 (nature, religion)

Attacks

Melee Slam +11 (agile, finesse, unarmed), Damage 1d6+4 bludgeoning
Melee Spore Pod +9, Damage 1d6+2 bludgeoning

Abilities

Spore Burst

When an abyssal fungus dies, it triggers its Spore Cloud ability immediately.

Spore Cloud◆◆

An abyssal fungus can unleash a cloud of spores that irritates the eyes and throats of non-fungi creatures in a 15-foot area. Each creature must succeed at a DC 14 fortitude save or take 1d4 persistent poison.

A creature has its vision reduced as long as the persistent damage continues and can see only within 20 feet (10 feet on a critical failure).

Spores

A creature that takes damage from an abyssal fungus' ranged spore pod Strike must attempt a saving throw with the same DC and effect as its Spore Cloud ability