Shadow Wisp

Level 0
Creature· chaoticRareTinyLegacy
AC 16
HP 25 (void healing)
Speed 10 ft.
Fort +4
Ref +7
Will +4
Perc +4
Size Tiny
Rare
chaoticevilundeadunholy
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Weaknesses fire 5, light 5
Languages necril
Speeds 10 ft., fly 30 ft.
Skills stealth +9, acrobatics +5
Recall Knowledge religion DC 19

Attacks

Melee Shadow Tendril +8/+3/-2(finesse, magical)
Damage: 1d6 void

Abilities

Light Weaknessdefensive

An object shedding magical light (such as from the Light spell) deals additional damage to the shadow wisp.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Shroudoffensive(divine)

Requirements The shadow wisp's previous action was a hit against an adjacent creature with its shadow tendril Strike.

The shadow wisp Steps into the creature's space and attempts an acrobatics check against the target's Reflex DC to attach itself to the target's shadow. As long as it remains attached, it moves with the target and is Off-Guard to attacks from the target. The target can spend a move action on its turn to attempt a Reflex save against the wisp's Acrobatics DC to escape the shroud.

Stretch Shadowoffensive(divine)

Requirements The shadow wisp is attached to a living creature.

The shadow wisp slips into the attached creature's shadow, dealing it 1d6 void damage. It can use the attached creature's shadow to make a shadow tendril Strike against another target up to 10 feet away

Traits

Chaotic
Evil