Weakened Abyssal Fungi

Level 1
Creature· chaoticSmallLegacy
AC 16
HP 25
Speed 25 ft.
Fort +7
Ref +7
Will +5
Perc +5
Size Small
Common
chaoticevilfungusunholy
Weaknesses cold iron 3, holy 3
Languages chthonian
Senses darkvision
Speeds 25 ft., climb 20 ft.
Skills athletics +7, stealth +7, nature +6
Recall Knowledge nature or religion DC 15

Attacks

Melee Slam +9/+5/+1(agile, finesse, unarmed)
Damage: 1d6+2 bludgeoning
Ranged Spore Pod +7/+2/-3 (range 30 ft.)
Damage: 1d6+1 bludgeoning
Effect: spores

Abilities

Spore Burstdefensive

When an abyssal fungus dies, it triggers its Spore Cloud ability immediately.

Spore Cloud◆◆offensive(poison)

An abyssal fungus can unleash a cloud of spores that irritates the eyes and throats of non-fungus creatures in a 15-foot emanation. Each creature must succeed at a DC 12 fortitude save or take 1d4 persistent poison. A creature has its vision reduced as long as the persistent damage continues and can see only within 20 feet (10 feet on a critical failure).

Sporesoffensive

A creature that takes damage from an abyssal fungus' ranged spore pod Strike must attempt a saving throw with the same DC and effect as its Spore Cloud ability.

Traits

Chaotic
Evil