Weakened Abyssal Fungi

Level 1
Creature· chaoticSmallLegacy
AC
16
HP
25
Speed
25 ft.
Perception
+5
Fort
+7
Ref
+7
Will
+5
Weaknesses cold-iron 3, holy 3
Languages chthonian
Senses darkvision
Skills athletics +7, stealth +7, nature +6
Other Speeds climb 20 ft.
Recall Knowledge DC 15 (nature, religion)

Attacks

Melee Slam +9 (agile, finesse, unarmed), Damage 1d6+2 bludgeoning
Melee Spore Pod +7, Damage 1d6+1 bludgeoning

Abilities

Spore Burst

When an abyssal fungus dies, it triggers its Spore Cloud ability immediately.

Spore Cloud◆◆

An abyssal fungus can unleash a cloud of spores that irritates the eyes and throats of non-fungus creatures in a 15-foot area. Each creature must succeed at a DC 12 fortitude save or take 1d4 persistent poison. A creature has its vision reduced as long as the persistent damage continues and can see only within 20 feet (10 feet on a critical failure).

Spores

A creature that takes damage from an abyssal fungus' ranged spore pod Strike must attempt a saving throw with the same DC and effect as its Spore Cloud ability.