Acid Spray Fountain

Level 6Hazard (Complex)
HazardMediumLegacy
AC 24
HP 56 (BT 28)
Speed 0 ft.
Fort +14
Ref +13
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +16
Disable DC 26 thievery (expert) on the fountain stops it from spraying acid, or DC 22 thievery (expert) disables one of the nozzles and reduces the number of actions the trap can take by 1. When the number of actions is reduced to 0, the fountain is disabled.
Immunities acid, critical hits, precision
Recall Knowledge arcana DC 22

Attacks

Ranged Acid Spray +14/+9/+4 (range 50 ft.)
Damage: 2d10+8 acid + 2d4 persistent acid

Abilities

Fountain Activation

Trigger A creature steps on a pressure pad. --- Effect The trap makes an acid spray Strike against a random creature in the room, although the initial damage is reduced by 8 as the acid eats through the concealing boxes. The trap then rolls initiative.

Description

A concealed acid fountain with three nozzles is connected to eight pressure pads in the room.