Areelu Vorlesh

Level 20
Creature· humanUniqueMediumRemaster
AC
44
HP
400
Speed
25 ft.
Perception
+34
Fort
+36
Ref
+32
Will
+34
Resistances mythic 10
Weaknesses cold-iron 20, holy 20
Languages aklo, chthonian, common, diabolic, draconic, dwarven, elven, empyrean, fey, halfling, hallit, jotun, necril, sakvroth, gnomish, orcish
Skills arcana +38, deception +38, intimidation +38, occultism +38, craft +36, diplomacy +36, society +36, acrobatics +34, religion +34, athletics +32
Other Speeds fly 35 ft.
Recall Knowledge DC 50 (religion, society)

Attacks

Melee Dagger +39 (agile, finesse, versatile-s), Damage 1d6 spirit plus 1d4 spirit plus 4d4+12 piercing
Melee Claw +36 (agile, finesse, magical, unarmed, unholy), Damage 2d6 spirit plus 4d8+12 slashing

Abilities

Remove a Conditioninteraction

Cost 1 Mythic Point


Effect Areelu ends one condition affecting her.

Constant Spellsinteraction
Mythic Resilience (Fortitude and Will)

The creature treats its saving throws with the associated save as one degree of success better than it rolled. This is not cumulative with other effects that change their degree of success, like the incapacitation trait (except for rolling a natural 1 or 20). Each time the monster gains mythic resilience, choose one save. The ability should apply to the creature's highest saves first.

Rejection Vulnerability

Areelu Vorlesh's apotheosis into a demon has made her vulnerable to rejection like a succubus. When Areelu fails a Deception check to Embrace or Lie, or when a creature succeeds at its save against her mental spells or abilities, she takes 6d6 mental damage. For 1 hour after causing mental damage to Areelu in this way, the creature can deal 6d6 mental damage to her with a successful Demoralize action incorporating its rejection.

Undying Myth

Cost all of Areelu's Mythic Points

Trigger Areelu would die and has at least 1 Mythic Point


Effect Areelu remains standing and conscious and recovers 200[healing] Hit Points.

Embrace

Areelu attempts to a creature using her Deception bonus instead of Athletics. If the creature is willing, Areelu automatically succeeds.

Kiss of Locusts

Frequency once per round


Effect Areelu engages a creature she has Grabbed or Restrained in an embrace or other act of passion, creating an opportunity for a cloud of locusts to enter the creature's body. The creature takes 5d6 persistent bleed damage and is Sickened 2 and Off-Guard for as long as they remain sickened.

Recharge

Cost 1 Mythic Point


Effect Areelu regains an expended spell slot.

Reroll

Cost 1 Mythic Point

Trigger Areelu fails a check


Effect Areelu rerolls the check.