Captain Lamperia Bane

Level 3
Creature· humanUniqueMediumRemaster
AC 18
HP 45
Speed 25 ft.
Fort +6
Ref +12
Will +9
Perc +9
Size Medium
Unique
Resistances fire 3
Weaknesses holy 3
Spells
Divine Innate Spells (DC 17, attack +9)
Cantrips Ignition
Languages common, diabolic
Senses greater-darkvision
Skills intimidation +10, acrobatics +9, athletics +7, deception +7, diplomacy +7, society +7
Recall Knowledge religion or society DC 28

Attacks

Melee Rapier +12/+7/+2(deadly d8, disarm, finesse)
Damage: 1d6+4 piercing
Effect: captains edge
Ranged Heavy Crossbow +12/+7/+2 (range 120 ft.)(reload 2 ft.)
Damage: 1d10+2 piercing
Effect: captains edge
Melee Fist +12/+8/+4(agile, finesse, nonlethal, unarmed)
Damage: 1d4+4 bludgeoning
Effect: captains edge

Abilities

Captain's Edgeoffensive

Lamperia deals an additional 1d8 precision damage with Strikes when aboard her ship.

Hell's Glare◆◆offensive(emotion, fear, mental)

Lamperia's eyes glow like the fires of Hell as she swings her blade. Lamperia makes a rapier Strike. If she hits and deals damage, the target is Frightened 1 (Frightened 2 on a critical hit).