Arisept (7-8)
Level 8Creature· changelingUniqueMediumLegacy
AC 26
HP 125
Speed 30 ft.
Fort +13
Ref +18
Will +17
Perc +15
Size Medium
Unique
Spells
Arcane Spontaneous Spells (DC 27, attack +19)
4th Dimension Door; 3rd Fireball, Haste, Lightning Bolt, Slow; 2nd Dispel Magic, Invisibility; Cantrips Detect Magic, Mage Hand, Ray of Frost, Shield, Sigil
Languages chthonian, common, necril, shadowtongue
Senses darkvision
Skills intimidation +20, acrobatics +18, deception +18, diplomacy +18, stealth +18, arcana +17, occultism +17, society +17, athletics +16
Recall Knowledge society DC 34
Abilities
Trigger Arisept critically hits a target with his rapier Effect The target must succeed at a DC 26 will save or become Enfeebled 1 (Enfeebled 2 if it critically fails). If the target fails additional saves against this ability, the condition value increases by 1 if failed, or 2 if critically failed (to a maximum of enfeebled 4). This condition value decreases by 1 every 24 hours.
Abyssal Strikes◆◆◆offensive
Arisept makes a rapier attack against up to 3 targets within 10 feet, his blade extending beyond its normal reach and lashing out like a spear. Each attack counts toward his multiple attack penalty, but the penalty does not increase until after he has made all of his attacks.