Ash Skeleton (3-4)

Level 3
Creature· evilUncommonLargeLegacy
AC 18
HP 30 (void healing)
Speed 25 ft.
Fort +10
Ref +8
Will +5
Perc +7
Size Large
Uncommon
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Senses darkvision
Skills athletics +10, deception +8, stealth +8
Recall Knowledge religion DC 20

Attacks

Melee Jaws +12/+7/+2(reach 10 ft., unarmed)
Damage: 2d6+5 piercing
Melee Claw +12/+8/+4(agile, reach 10 ft., unarmed)
Damage: 1d8+5 slashing

Abilities

Crumbledefensive

Trigger The ash skeleton is critically hit Effect The ash skeleton crumbles to ash, and the attack deals only normal damage

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Ash Formoffensive

The ash skeleton crumbles to ash or reforms in a standing position. While ash, the ash skeleton is Immobile, Off-Guard, and has an automatic result of 28 on Deception checks and DCs to pass as an inanimate pile of ash or layer of soot. The ash skeleton can remain in this ash form indefinitely.

Rendoffensive

Claw A Rend entry lists a Strike the monster has. Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round. Effect The monster automatically deals that Strike's damage again to the enemy.