Battering Door

Level 9Hazard
HazardMediumRemaster
AC
25
HP
70 (BT 35)
Speed
0 ft.
Perception
+0
Fort
+21
Ref
+15
Will
+0
Stealth DC
23
Immunities object-immunities, precision, critical-hits
Recall Knowledge DC 26 (arcana)

Abilities

Batter Trespasser

Trigger A living creature passes through the door


Effect The door slams into the triggering creature, dealing (4d10+26) bludgeoning damage (DC 28 reflex save).

Disable DC 30 diplomacy or DC 30 occultism (master) to soothe the psychic impressions or DC 28 thievery (expert) to jam the door open

Animated door slams into trespassers.