Battering Door
Level 9HazardHazardMediumRemaster
AC
25
HP
70 (BT 35)
Speed
0 ft.
Perception
+0
Fort
+21
Ref
+15
Will
+0
Stealth DC
23
Immunities object-immunities, precision, critical-hits
Recall Knowledge DC 26 (arcana)
Abilities
Batter Trespasser↺
Trigger A living creature passes through the door
Effect The door slams into the triggering creature, dealing (4d10+26) bludgeoning damage (DC 28 reflex save).
Disable DC 30 diplomacy or DC 30 occultism (master) to soothe the psychic impressions or DC 28 thievery (expert) to jam the door open
Animated door slams into trespassers.