Bharlen Sajor
Level 11Attacks
Abilities
Trigger A creature within Bharlen's reach moves away from her Effect Bharlen Strides up to her Speed, following the foe and keeping it in reach throughout this movement.
When Bharlen is destroyed, her armor rebuilds its body over the course of 1d10 days-or more quickly if the armor is worn by a living host. If the body is destroyed before then, the process restarts. Bharlen can only be permanently destroyed by obliterating her armor (such as with Disintegrate), transporting it to the Forge of Creation, or throwing it into the heart of a volcano.
30 feet. When a creature in the aura uses a vitality spell or ability, Bharlen automatically attempts to counteract it, with a +18 counteract modifier.
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Bharlen deals an extra 1d8 damage with tridents, and a trident gains the shove trait while she is using it in melee (both the extra damage die and the shove trait have been included in Bharlen's trident Strikes above).
Bharlen unleashes crackling lightning in a 30-foot cone. Creatures in the area take 6d12 electricity damage (DC 30 reflex save). Bharlen can use this ability once every 1d4 rounds.
This curse affects anyone who wears a graveknight's armor for at least 1 hour. Saving Throw DC 40 will save Onset 1 hour Stage 1 Doomed 1 and cannot remove the armor (1 day) Stage 2 Doomed 2, all speeds reduced by 10, and cannot remove the armor (1 day) Stage 3 dies and transforms into the armor's graveknight.
Any weapons Bharlen wields gain the effects of the +1 Striking and Shock runes.
Bharlen calls to the endless storm to lend murderous power to her blows. She makes a Strike; on a hit, seawater appears in the target's lungs and the target is Sickened 1 (Sickened 3 on a critical hit).
Bharlen has access to the critical specialization effects of any weapon she wields.
Requirements The monster's last action was a successful Strike that lists Push in its damage entry Effect The monster attempts to Shove the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Push lists a distance, change the distance the creature is pushed on a success to that distance.