Bloody Beetle Exoskeleton

Level 3
Creature· evilUncommonLargeLegacy
AC 17
HP 50 (fast healing 3, void healing)
Speed 30 ft.
Fort +10
Ref +8
Will +7
Perc +7
Size Large
Uncommon
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Senses darkvision
Skills athletics +12, intimidation +9
Recall Knowledge religion DC 20

Attacks

Melee Horns +12/+8/+4(agile)
Damage: 1d10+5 piercing

Abilities

Fast Healing 3defensive

A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Sweeping Horn◆◆offensive

The beetle exoskeleton makes two Strikes with its horns against two adjacent foes, both of whom are within its reach. The multiple attack penalty does not increase until after both attacks are resolved.

Terrifying Charge◆◆offensive

The beetle exoskeleton Strides and makes a horns Strike with a +4 circumstance bonus to damage. If the strike hits, the giant attempts to Demoralize the target.

Description

The reanimated bones of giants make excellent necromantic thralls.


Made from bones held together by foul necromancy, skeletons are among the most common types of undead, found haunting old dungeons and forgotten cemeteries.