Blune Bandersworth

Level 20
Creature· evilUniqueSmallLegacy
AC 43
HP 375
Speed 25 ft.
Fort +29
Ref +34
Will +32
Perc +36
Size Small
Unique
Languages common, draconic, elven, fey, gnomish, goblin, halfling, protean
Senses low-light-vision
Skills arcana +37, acrobatics +36, stealth +36, thievery +36, occultism +33, society +33, deception +31
Recall Knowledge society DC 50

Attacks

Melee Rapier +34/+29/+24(deadly-3d8, disarm, finesse, magical)
Damage: 4d6+11 piercing

Abilities

Illusory Copies◆◆offensive(arcane, illusion, visual)

Frequency once per day Effect Blune calls into existence 1d4+2 illusory copies illusory copies of himself, which dance around him and copy his every movement, making it almost impossible to pinpoint the true Blune. Any attack that would hit Blune has a random chance of hitting an illusory copy instead. This effect lasts for up to 1 minute or until all the copies are destroyed or Blune is incapacitated. Once a copy is hit, it's destroyed. If an attack roll fails to hit Blune's AC but doesn't critically fail, it destroys a copy but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit a copy, the copy is destroyed and the attack roll becomes a success against Blune. Once all the copies are destroyed, this ability ends.

Sneak Attackoffensive

Blune deals an additional 4d6 precision damage to Off-Guard creatures.

Traits