Boiling Spring

Level 13
Creature· aquaticLargeRemaster
AC 34
HP 255
Speed 0 ft.
Fort +23
Ref +26
Will +20
Perc +23
Size Large
Common
Immunities bleed, fire, paralyzed, poison, sleep
Weaknesses cold 15
Languages thalassic
Senses darkvision
Speeds 0 ft., fly 30 ft., swim 80 ft.
Skills athletics +26, stealth +26
Recall Knowledge nature DC 31

Attacks

Melee Blistering Fist +27/+22/+17(fire)
Damage: 3d8+13 fire
Ranged Heat Wave +27/+22/+17 (range 50 ft.)(fire)
Damage: 3d12 fire

Abilities

Steam Visioninteraction

The boiling spring ignores the Concealed condition from mist and steam.

Evaporatedefensive

Trigger An effect would deal fire damage to the boiling spring, even if they would ignore the damage Effect The boiling spring evaporates into the air. Until the beginning of the boiling spring's next turn, they can't be attacked or targeted. They still occupy their space, and their auras still function as normal.

Sweltering Heatdefensive(aura, fire)

25 feet. The boiling spring radiates heat, raising the air temperature around them. A creature that starts its turn in the emanation must succeed at a DC 33 fortitude save or become Fatigued while it remains in the area; creatures immune to environmental heat effects or with any fire resistance are immune.

Freeze and Shatteroffensive

If the boiling spring is destroyed with cold damage, their body freezes over and explodes, sending out a wave of frigid air and ice shards that deal 4d6 piercing damage plus 4d6 cold damage to creatures in a 20-foot emanation (DC 36 reflex save).

Scalding Breath◆◆offensive(fire, primal)

The boiling spring breathes out a cloud of steam in a 30-foot cone that deals 14d6 fire damage to each creature in the area (DC 33 reflex save). The boiling spring can't use Scalding Breath again for 1d4 rounds.

Description

Often mistaken for air elementals due to their hazy, almost-imperceptible forms, a boiling spring is a humanoid water elemental made of scalding steam and bubbling water. When summoned to the Universe, a boiling spring raises the ambient temperature around them, making the surrounding climate humid and muggy. They seem to enjoy the discomfort they cause, though some regard it as merely a fun prank while others truly revel in the misery and look for ways to cause more.