Bone Gladiator

Level 7
Creature· evilUniqueHugeLegacy
AC 24
HP 105 (void healing)
Speed 30 ft.
Fort +17
Ref +13
Will +13
Perc +16
Size Huge
Unique
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Senses darkvision
Skills athletics +20, intimidation +17
Recall Knowledge religion DC 33

Attacks

Melee Claw +18/+14/+10(agile, reach 10 ft., unarmed)
Damage: 2d6+11 slashing

Abilities

Loose Bonesdefensive

A critical hit jostles the skeleton's loose bones, making it Clumsy 1. Additional critical hits increase this value, up to clumsy 4.

Broad Swipe◆◆offensive

The skeleton makes two Strikes with its claw against two adjacent foes, both of whom are within its reach. The multiple attack penalty doesn't increase until after both attacks are resolved.

Terrifying Charge◆◆offensive

The skeleton Strides and makes a claw Strike with a +4 circumstance bonus to damage. If the Strike hits, it attempts to Demoralize the target.