Champion of Rovagug

Level 5
Creature· humanMediumRemaster
AC 25
HP 70
Speed 20 ft.
Fort +12
Ref +8
Will +10
Perc +10
Size Medium
Common
Spells
Champion Devotion Spells (DC 20, attack +12)
Languages common
Skills athletics +13, intimidation +12, deception +10, religion +8, survival +8
Recall Knowledge religion or society DC 20

Attacks

Melee Fearsome Greataxe +13/+8/+3(magical, sweep)
Damage: 1d12+8 slashing
Melee Javelin +10/+5/+0(thrown 30 ft.)
Damage: 1d6+8 piercing
Melee Gauntlet +13/+9/+5(agile, free-hand)
Damage: 1d4+8 bludgeoning

Abilities

Champion's Auradefensive(aura, divine)

15 feet. Any follower of Rovagug in the aura knows the champion is a champion of Rovagug. Enemies in the aura take a –1 circumstance penalty to saves against fear, and an enemy that ends its turn in the aura can't reduce the value of its Frightened condition below 1. The aura can be suppressed or resumed with a single action, which has the concentrate trait, and ends if the champion falls Unconscious.

Destructive Vengeancedefensive(divine)

Trigger An enemy in the champion's aura damages the champion Effect The champion increases the amount of damage they take by 2d6 and deals 2d6 spirit damage to the triggering enemy. In addition, until the end of the champion's next turn, the champion's Strikes against the triggering creature deals 2 extra spirit damage.

Axe Swipe◆◆offensive

The champion makes a melee Strike with a +1 circumstance bonus to the attack roll and compares the roll to the AC of up to two foes that are in reach and adjacent to each other. The champion rolls damage only once and applies it to each creature they hit. This counts as two attacks toward their multiple attack penalty.

Fearsome Armamentoffensive

The champion grants their greataxe the Fearsome rune while they wield it.

Description

There are perhaps no mortals more anathematic to peace than champions of Rovagug or other destructive deities.


Villains pursue selfish and cruel goals, trampling over anyone in their way.