Cursed Guardian

Level 4
Creature· beastUniqueLargeLegacy
AC 21
HP 58 (Deadeye's Shame)
Speed 35 ft.
Fort +13
Ref +11
Will +6
Perc +8
Size Large
Unique
beastchaotic
Languages common, fey
Senses low-light-vision, scent 30 ft. (imprecise)
Skills athletics +12, survival +8
Recall Knowledge nature DC 29

Attacks

Melee Jaws +14/+9/+4(unarmed)
Damage: 2d6+8 piercing
Melee Claw +14/+10/+6(agile, unarmed)
Damage: 2d4+8 slashing
Effect: grab

Abilities

Deadeye's Shamedefensive

The cursed guardian has weakness 5 to all damage inflicted upon it by a worshipper of Erastil, and it takes a -2 circumstance penalty to all saving throws to resist effects caused by worshippers of Erastil. If it ever suffers a critical hit from or critically fails a save against an effect caused by a worshipper of Erastil, the cursed guardian is Stunned 1.

Mauleroffensive

The cursed guardian gains a +2 circumstance bonus to damage rolls against creatures it Grabs.

Rush◆◆offensive

The cursed guardian Strides and makes a Strike at the end of that movement. During the Stride, it gains a +10-foot circumstance bonus to its Speed.

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Traits

Chaotic