Zoog

Level 1
Creature· beastRareTinyLegacy
AC 16
HP 20
Speed 25 ft.
Fort +6
Ref +6
Will +5
Perc +7
Size Tiny
Rare
beastchaoticdream
Spells
Primal Innate Spells (DC 17, attack +9)
Languages aklo, common
Senses darkvision, scent 60 ft. (imprecise)
Speeds 25 ft., climb 25 ft.
Skills acrobatics +6, occultism +5
Recall Knowledge nature DC 20

Attacks

Melee Jaws +8/+3/-2(finesse, unarmed)
Damage: 1d8+1 piercing + 1d4 persistent bleed
Melee Claw +8/+4/+0(agile, finesse, magical, unarmed)
Damage: 1d6+1 slashing

Abilities

Spell Sightinteraction

A zoog's eyes shed bright light in a 15-foot cone (and dim light in the next 15 feet). Any magic effect in this area glows faintly. A zoog can quell or renew this light as a free action on its turn.

Otherworldly Touchoffensive

A zoog's claw Strike can damage incorporeal creatures, as if they were enhanced by a Ghost Touch property rune.

Description

Furry, tentacle-snouted, and prone to chittering, zoogs dwell in the shadowy parts of the world where dreams have an uncanny knack for coming true. They typically gather in small families, and while zoogs normally eat fungi and plants, some have developed a taste for sentient beings.

Zoogs Vs. Cats

Zoogs and cats have a storied hatred, though neither side can remember the original cause. Zoogs have been known to prey on kittens, but their courage fails quickly when confronted by a full-grown cat. Cats, on the other hand, are always quick to pounce, chase, and attack zoogs on sight.

Traits

Chaotic