Daemonic Infector
Level 22Attacks
Abilities
The first time each round that the Daemonic Infector takes fire damage, his fumes combust, dealing 30 fire damage to all other creatures within the area of his toxic fumes aura.
10 feet. A creature that enters or begins its turn within the aura must attempt a DC 44 fortitude save.
On a failed save, the creature is Sickened 1, and on a critical failure, it's also Clumsy 1 for 1 minute. In addition, creatures within the aura attempting a flat check to remove Persistent Poison Damage must roll twice and take the lower result.
The Daemonic Infector exhales a 30-foot area of concentrated fumes.
Each creature in the area takes 12d10 poison damage (DC 44 fortitude save; on a critical failure the creature is also Drained 1).
The Infector can't Breathe Death again for 1d4 rounds.
The Daemonic targets a creature within 30 feet that's currently subject to a poison affliction. The poison affliction progresses to the next stage.
If a reaction would disrupt the Daemonic Infector's spellcasting action, he attempts a DC 15 flat check. On a success, the action isn't disrupted.