Deadfall Trap (1-2)

Level 1Hazard
HazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
8
Recall Knowledge DC 15 (arcana)

Abilities

Deadfall

Trigger The squirrel swam finishes chewing through the rope at the beginning of its turn


Effect The tree drops 10 feet in front of the wagon, blocking the road. The tree deals 2d8 bludgeoning damage to anyone beneath the tree when it drops and pushes them out of its space in a random direction. A creature that succeeds at a DC 18 reflex save takes no damage and rolls out of the way in a random direction. On a critical success, it can choose the direction. Mounted creatures do not attempt

Disable The trap cannot be disabled in advance.

A large tree has been cut down and supported only by a rope.