Elemental Tsunami

Level 11
Creature· aquaticHugeRemaster
AC 31
HP 195
Speed 35 ft.
Fort +21
Ref +22
Will +19
Perc +22
Size Huge
Common
Immunities bleed, paralyzed, poison, sleep
Resistances fire 10
Languages thalassic
Senses darkvision
Speeds 35 ft., swim 100 ft.
Skills athletics +23, stealth +23
Recall Knowledge nature DC 28

Attacks

Melee Wave +24/+19/+14(reach 20 ft.)
Damage: 2d12+12 bludgeoning
Effect: push or pull 10 feet

Abilities

Waterboundinteraction

When not touching water, the elemental tsunami is Slowed 1 and can't use reactions.

Vortexdefensive(aura, water)

50 feet. Water in the area that is in the same body of water as the elemental tsunami is difficult terrain for Swimming creatures that don't have the water trait.

Drenchoffensive(primal, water)

The elemental puts out all fires in a 20-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+20 counteract modifier).

Surge◆◆offensive

The elemental tsunami momentarily expands to fill the area of its vortex. Creatures within the aura take (5d12+6) bludgeoning damage with a DC 31 fortitude save. A creature that fails this save is pushed 20 feet. The elemental tsunami then shrinks to its normal space and can't Surge again for 1d4 rounds.

Push or Pull 10 feetoffensive

The elemental tsunami can choose whether to push or pull the creature on a successful hit. Push 1 Requirements The monster's last action was a successful Strike that lists Push in its damage entry Effect The monster attempts to Shove the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Push lists a distance, change the distance the creature is pushed on a success to that distance. Pull 1 Requirements The monster's last action was a success with a Strike that lists Pull in its damage entry Effect The monster attempts to Reposition the creature, moving it closer to the monster. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Pull lists a distance, change the distance the creature is pulled on a success to that distance.

Description

Elemental tsunamis are huge and destructive, having none of the caring or nurturing aspects of water.


Water elementals can be very destructive, but often not intentionally so; just as water can bring life to mortals in need, its waves can pound shores and rains can flood cities. Water elementals are similarly difficult to predict.