Entangling Shredder Trap
Level 6HazardHazardMediumLegacy
AC
22
HP
54 (BT 27)
Speed
0 ft.
Perception
+0
Fort
+11
Ref
+16
Will
+0
Stealth DC
15
Immunities critical-hits, precision
Recall Knowledge DC 22 (arcana)
Attacks
Melee Barbed Rope +20, Damage 4d8+14 slashing plus grasping ropes
Abilities
Entangling Ropes↺
Trigger Two creatures enter the hallway or end their turn in the hallway
Effect The trap makes a barbed rope Strike against the triggering creatures. This trap doesn't take a multiple attack penalty.
Grasping Ropes
The ropes whip around the limbs of the target. The target must attempt a DC 25 reflex save.
Success The target is unaffected.
Failure The target is Off-Guard until it cuts the ropes or .
Critical Failure As failure, but the target is also Immobilized.
Disable DC 24 thievery (expert) on the pressure plates.
Dozens of ropes embedded with steel barbs spring out from the walls when at least two creatures step on the rugs.