Exploding Statue

Level 2Hazard
HazardMediumLegacy
AC 21
HP 30 (BT 15)
Speed 0 ft.
Fort +6
Ref +12
Will +0
Perc +0
Size Medium
Common
Stealth +8
Disable DC 21 thievery (trained) to safely cut the wire
Immunities precision, critical hits
Recall Knowledge arcana DC 16

Abilities

Explosion

Trigger A creature opens the northern door without first disabling the trip wire --- Effect The statue explodes, spraying shrapnel to the west in a 5-foot cone and dealing 1d10+7 piercing and 1d10 fire damage to all creatures in the affected area (DC 18 reflex save).

Description

A hollow statue filled with explosives is connected to a trip wire running along the adjacent door.